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RPG Maker VX Event Help

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: RPG Maker VX Event Help
  • Original author: PixelatedKiwi
  • Original date: July 3, 2016
  • Source thread: https://forums.rpgmakerweb.com/threads/rpg-maker-vx-event-help.64678/
  • Source forum path: Game Development Engines > Legacy Engine Support > RPG Maker VX Support

Summary

Hi there. I have the feeling this post might be in the wrong place, if so tell me where it should go and I'll post it there. See the attatched picture for some visual aid. I am trying to set up an event where the boulder goes down to hole then resets to go down again. Also, I want it set up so that when the boulder touches the player it's game over. I have tried a lot of things. Nothing seems to work. I tried setting two pages, one...

Archived First Post

Hi there.


I have the feeling this post might be in the wrong place, if so tell me where it should go and I'll post it there.


See the attatched picture for some visual aid. I am trying to set up an event where the boulder goes down to hole then resets to go down again. Also, I want it set up so that when the boulder touches the player it's game over. I have tried a lot of things. Nothing seems to work. I tried setting two pages, one page with a parallel process for the movement and another page with a player touch for the game over. But when I do that the event just doesn't run at all. I tried setting it so that when it reaches the hole it turns off it own switch, with the hole having an event touch on it to turn the switch back on. But the switch wouldn't turn back on.


Protected download


Any help is greatly appreciated and will be met with credit in my game.


Thanks.


Kieran.


EDIT:


So, I managed to figure it out, eventually. I set up an event with this on page 1:Protected download


Then gave it this custom moveset:


Protected download


Then set up a page 2:


Protected download


And gave this moveset:


Protected download


Then in the end I ended up with a room looking like this:


Protected download


Each boulder rolls down to the hole and turns on a switch and goes to page 2. Then the event moves back up and turns off the switch and goes to page 1. If the event touches the player then it's game over.

Downloads / Referenced Files

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License / Terms Note

Any help is greatly appreciated and will be met with credit in my game. Thanks. Kieran. EDIT:

Referenced Images / Attachments

Boulder room.PNG
Boulder room.PNG
boulder event.PNG
boulder event.PNG
boulder event moveset.PNG
boulder event moveset.PNG
boulder event p2.PNG
boulder event p2.PNG
boulder event p2 moveset.PNG
boulder event p2 moveset.PNG
final boulder room.PNG
final boulder room.PNG
Creator Claims / Removal

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#039#rpg-maker-archive#vx-support

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