public

Rpg Maker Developers Group

Simple enough for a child, powerful enough for a developer

2 Followers

MV[XDE] xDGameStudios Engine - CodeLanguage (NEW v2.0)

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: [XDE] xDGameStudios Engine - CodeLanguage (NEW v2.0)
  • Original author: xDGameStudios
  • Original date: January 14, 2016
  • Source thread: https://forums.rpgmakerweb.com/threads/xde-xdgamestudios-engine-codelanguage-new-v2-0.54934/
  • Source forum path: Game Development Engines > RPG Maker Javascript Plugins > JS Plugin Releases (RMMV)

Summary

XDE_CodeLanguage - v2.0 xDGameStudios Introduction Lets you implement a coded language much like the one seen in FFX (Al Bhed). You specify a mapping for each letter/number in the

Archived First Post

XDE_CodeLanguage - v2.0
xDGameStudios




Introduction
Lets you implement a coded language much like the one seen in FFX (Al Bhed). You specify a mapping for each letter/number in the
plugin properties window and if the plugin is activated all the message window text will get translated with their characters being mapped into the new characters. For example:

H --> K
e --> t
l --> o
o --> r

Hello ---(will become)---> Ktoor

this way you can make a language that can be learned over time as you collect pieces of dictionary.. or forgotten if you had an amnesia.

For a more in depth example:



"CodeLanguage Learn 1 H" (plugin command) will make the plugin stop encoding the (original) letter "H"  for the language number 1
(this means the original H will the shown)

Hello ---(will become)---> Htoor
 
Features


All the help is provided in the help section of the plug in. Here is a copy of that section:

Code:
========================================================================
 Help
 ========================================================================

 This plugin will implement a coded encrypted language similar to the one
 found in FFX with Al Bhed. You can edit the alpha and numeric mappings,
 as well as configure the color of the encrypted text. For using multiple
 languages separate values with comma "," (NO quotations) and NO spaces.

 Example:

 Parameter: Letter "A"
 Value: e,t,u,g

 Language 1 will encode A --> e
 Language 2 will encode A --> t
 Language 3 will encode A --> u
 Language 4 will encode A --> g


 ========================================================================
 Plugin Commands
 ========================================================================

 CodeLanguage Learn X Y (learns the letter Y of language X).

 CodeLanguage LearnAll X (learns all letters from language X).

 CodeLanguage Forget X Y (forgets the letter Y of language X).

 CodeLanguage LearnAll X (forgets all letters from language X).

 CodeLanguage Enable X (turns coding ON - fot language X).

 CodeLanguage Disable (turns coding OFF).

 ========================================================================
 Updates History
 ========================================================================

 1.0: Initial Release
 2.0: This "huge" update will let you set variables languages and turn
      them on and off as you please.

 ========================================================================
 */


NOTE: the language ID is 1 based!! starts in [1] ...goes till... [n]
 


Screenshots


None at the time being.



How to Use
Put plugin in the plugin folder and add it to your project.
The place shouldn't be a problem.

Script


[Download Script Here] ---> v2.0 (NEW)


Update 2.0
Multiple languages supported!  
 


Terms of Usage
Free to use both on non-commercial and commercial games, give credit to author "xDGameStudios" and notify me of your game so I know where my plugin is being used (a demo would be appreciated   ).


Credit and Thanks
xDGameStudios

Features Mentioned

  • All the help is provided in the help section of the plug in. Here is a copy of that section:
  • Spoiler
  • Code:
  • ========================================================================
  • Help
  • This plugin will implement a coded encrypted language similar to the one
  • found in FFX with Al Bhed. You can edit the alpha and numeric mappings,
  • as well as configure the color of the encrypted text. For using multiple
  • languages separate values with comma "," (NO quotations) and NO spaces.
  • Example:
  • Parameter: Letter "A"
  • Value: e,t,u,g
  • Language 1 will encode A --> e
  • Language 2 will encode A --> t
  • Language 3 will encode A --> u
  • Language 4 will encode A --> g

Downloads / Referenced Files

Log in to download

Log in, then follow the RPG Maker Developers Group to see these download links.

Log in to download

License / Terms Note

Free to use both on non-commercial and commercial games, give credit to author "xDGameStudios" and notify me of your game so I know where my plugin is being used (a demo would be appreciated   ). Credit and Thanks xDGameStudios

Creator Claims / Removal

If you are the original creator and want this listing reassigned, edited, or removed, join BMMPlay and contact the moderators with proof that matches the original RPG Maker Web profile, linked GitHub, itch.io page, or another public creator identity.

#rmmv#plugin-archive

Replies (0)

No replies yet.

0 replies 1 view

Log in to reply.

User Avatar