Part of:         Thex Tutorial & Demo Systems​ DEMO: Thex Hunger and Thirsthttp://dl.dropbox.com/u/5536575/Hunger & Thirst.exe What is this? Excerpt from the Intro Event comments:
Part of:         Thex Tutorial & Demo Systems​
DEMO: Thex Hunger and Thirsthttp://dl.dropbox.com/u/5536575/Hunger & Thirst.exe
What is this?
Excerpt from the Intro Event comments:
#008000">" Welcome to the Hunger & Thirst bar!
This is between beginner and intermediate.
There are a couple script calls, but don't be intimidated by them.
#008000">This uses custom formula on items and 1 common event to get the
job done.
#008000">I'll explain the custom formula here:
v[1] += 1;0
All it does is increase variable 1 by 1. Then it returns 0 for the
amount to heal. If you want healing properties on the item, just
change that 0 to the amount you want to heal.
#008000">Make sure you point the common event call to an empty common
#008000">event. The common event allows eating when HP is full.
Bar credits go to:
Ails on Deviant-Art"
A lot of people want a hunger and thirst bar in their game. While I've not seen one executed in a successful RM game, the idea itself still remains popular. This accomplishes a very nice hunger and thirst bar.
There's no penalty for going hungry or thirsty at the moment. I felt that was up to the creator to decide. If you want to put a penalty in, just open the 1st common event and find the spot allocated for hunger and thirst penalties.
This is also a great tutorial for learning modulo, as I use it to avoid having to reset the counter, and explain it inside the comments.
Bar credits go to: Ails on Deviant-Art" A lot of people want a hunger and thirst bar in their game. While I've not seen one executed in a successful RM game, the idea itself still remains popular. This accomplishes a very nice hunger and thirst bar. There's no penalty for going hungry or thirsty at the moment. I felt that was up to the creator to decide. If you want to put a penalty in, just open the 1st common...