Basic Evented Moving Lights and Lantern I wanted to make a lighting system with events instead of scripts. This system allows you to event moving lights on any event. It also has a lantern feature for player. based on a picture overlay for lantern. Requirements: 2 night and lantern files
Basic Evented Moving Lights and Lantern
I wanted to make a lighting system with events instead of scripts. This system allows you to event moving lights on any event. It also has a lantern feature for player. based on a picture overlay for lantern.
Requirements:
2 night and lantern files
1 light file
Le Event Extender
(Le Event Extender provides a script call: "event_in_screen?" which make it easier, but can be done without)
To do without:
In parallel process, set event screen x and y coordinates.
If event's y is less than 416 and greater than 0
and x is less than 544 and greater than 0
Then event is on screen
Setup:
1 parallel
1 Common Event
1 designated picture id for each light
Features:
Moving lights
Flicker in lights
Multiple moving or immobile light for events
Lantern for player
No real tutorial required check demo:
http://s000.tinyupload.com/?file_id=02704827157915318200
Protected download