Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.
Original Source
- Original title: Basic Evented Moving Lights and Lantern
- Original author: Quailar
- Original date: March 21, 2015
- Source thread: https://forums.rpgmakerweb.com/threads/basic-evented-moving-lights-and-lantern.38045/
- Source forum path: Game Development Engines > RPG Maker Tutorials > RMVXAce Tutorials
Summary
Basic Evented Moving Lights and Lantern I wanted to make a lighting system with events instead of scripts. This system allows you to event moving lights on any event. It also has a lantern feature for player. based on a picture overlay for lantern. Requirements: 2 night and lantern files
Archived First Post
Basic Evented Moving Lights and Lantern
I wanted to make a lighting system with events instead of scripts. This system allows you to event moving lights on any event. It also has a lantern feature for player. based on a picture overlay for lantern.
Requirements:
2 night and lantern files
1 light file
Le Event Extender
(Le Event Extender provides a script call: "event_in_screen?" which make it easier, but can be done without)
To do without:
Setup:
1 parallel
1 Common Event
1 designated picture id for each light
Features:
Moving lights
Flicker in lights
Multiple moving or immobile light for events
Lantern for player
No real tutorial required check demo:
http://s000.tinyupload.com/?file_id=02704827157915318200
Protected download
I wanted to make a lighting system with events instead of scripts. This system allows you to event moving lights on any event. It also has a lantern feature for player. based on a picture overlay for lantern.
Requirements:
2 night and lantern files
1 light file
Le Event Extender
(Le Event Extender provides a script call: "event_in_screen?" which make it easier, but can be done without)
To do without:
In parallel process, set event screen x and y coordinates.
If event's y is less than 416 and greater than 0
and x is less than 544 and greater than 0
Then event is on screen
If event's y is less than 416 and greater than 0
and x is less than 544 and greater than 0
Then event is on screen
1 parallel
1 Common Event
1 designated picture id for each light
Features:
Moving lights
Flicker in lights
Multiple moving or immobile light for events
Lantern for player
No real tutorial required check demo:
http://s000.tinyupload.com/?file_id=02704827157915318200
Protected download
Features Mentioned
- Moving lights
- Flicker in lights
- Multiple moving or immobile light for events
- Lantern for player
- No real tutorial required check demo:
- "lightbox_close": "Close",
- "lightbox_next": "Next",
- "lightbox_previous": "Previous",
- "lightbox_error": "The requested content cannot be loaded. Please try again later.",
- "lightbox_start_slideshow": "Start slideshow",
- "lightbox_stop_slideshow": "Stop slideshow",
- "lightbox_full_screen": "Full screen",
- "lightbox_thumbnails": "Thumbnails",
- "lightbox_download": "Download",
- "lightbox_share": "Share",
- "lightbox_zoom": "Zoom",
- "lightbox_new_window": "New window",
- "lightbox_toggle_sidebar": "Toggle sidebar"
Downloads / Referenced Files
Log in to download
Log in, then follow the RPG Maker Developers Group to see these download links.
Log in to downloadReferenced Images / Attachments
Creator Claims / Removal
If you are the original creator and want this listing reassigned, edited, or removed, join BMMPlay and contact the moderators with proof that matches the original RPG Maker Web profile, linked GitHub, itch.io page, or another public creator identity.
Replies (0)
No replies yet.
0
replies
1
view
Topic Summary
Loading summary...
