MZEli Cap Parameter Control - Manage how an actor can overflow his max parameters!
BMM Archive · July 15, 2026
Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.
Original Source
- Original title: Eli Cap Parameter Control - Manage how an actor can overflow his max parameters!
- Original author: Eliaquim
- Original date: November 9, 2020
- Source thread: https://forums.rpgmakerweb.com/threads/eli-cap-parameter-control-manage-how-an-actor-can-overflow-his-max-parameters.129719/
- Source forum path: Game Development Engines > RPG Maker Javascript Plugins > JS Plugin Releases (RMMZ)
Summary
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Archived First Post
Author: Hakuen Studio
Introduction
In Eli Class Curves, we have the Cap Curve parameter that defines the max value of an actor parameter.
But maybe you want to exceed this value somehow. Maybe equipping a weapon or using an item.
So this plugin is for you.
Features
• Choose if you want to exceed the cap parameter with equipment, items, traits, or buff values.
How to use
Just set up the plugin parameters and you are good to go.
Note¹: If you have any plugin that adds extra values to the actor's parameters, try to put it above this plugin.
I have added a feature to track down these extra values. So it is more compatible with other plugins.
Terms of Use
Update Log
Hakuen Studio Cap Parameter Control for RPG Maker MZ by Hakuen Studio
Controls how the actor can overflow his max parameters! (Eli Class Curves Extension)
hakuenstudio.itch.io
Features Mentioned
- Choose if you want to exceed the cap parameter with equipment, items, traits, or buff values.
Downloads / Referenced Files
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Log in to downloadLicense / Terms Note
Terms of Use Update Log Hakuen Studio Cap Parameter Control for RPG Maker MZ by Hakuen Studio Controls how the actor can overflow his max parameters! (Eli Class Curves Extension)
Referenced Images / Attachments
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