Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.
Original Source
- Original title: Ignis Touch Picture Events
- Original author: Raizen
- Original date: September 7, 2020
- Source thread: https://forums.rpgmakerweb.com/threads/ignis-touch-picture-events.126914/
- Source forum path: Game Development Engines > RPG Maker Javascript Plugins > JS Plugin Releases (RMMZ)
Summary
Ignis Touch Picture Events Introduction This plugin adds a lot of control options for pictures! Making it easier to control them and making your evented systems You can:
Archived First Post
Ignis Touch Picture Events
Introduction
This plugin adds a lot of control options for pictures! Making it easier to control them and making your evented systems
You can:
- Add switches on picture hover
- Change opacity of picture on hover
- Change color tone on hover
- Change blend mode on hover
- Set different trigger types for picture (Trigger, Press, Repeat)
- Check only on actual pixels and not transparent (If you want)
- Call common event upon trigger/press/repeat as you chose
How to Use
Just insert the plugin and read the help section.
Video
Image
Ignis Touch Pictures by Raizen
RPG Maker MZ Plugin
raizen884.itch.io
FAQ
Can I use this commercially?
Yes, this plugin is available for commercial usage, check out zlib license that this plugin is under to know more about.
Credit and Thanks
- Reisen (Mauricio Pastana)
Downloads / Referenced Files
Log in to download
Log in, then follow the RPG Maker Developers Group to see these download links.
Log in to downloadLicense / Terms Note
Can I use this commercially? Yes, this plugin is available for commercial usage, check out zlib license that this plugin is under to know more about. Credit and Thanks - Reisen (Mauricio Pastana)
Referenced Images / Attachments
Creator Claims / Removal
If you are the original creator and want this listing reassigned, edited, or removed, join BMMPlay and contact the moderators with proof that matches the original RPG Maker Web profile, linked GitHub, itch.io page, or another public creator identity.
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