Mano_BackupSave+ 1.1 Sigureya​ Introduction When advancing the game If there is only one save data created by the player, it may become impossible to proceed when caught in a bug.
Mano_BackupSave+ 1.1
Sigureya​
Introduction
When advancing the game If there is only one save data created by the player, it may become impossible to proceed when caught in a bug.
This plugin forces the data to be saved separately from the normal save file.
(Different from auto save)
Features
How to use
Save data is created with a plug-in command.
All you need to do to use this plugin is to call the plugin command.
Plugin Commands / Script Calls
createBackup
Create a spare save data.
Parameters
- Sentences to describe the time of the story
It is used as a description to be displayed at the top of the screen when loading a backup.
- Data number
It is used for the order of backups.
If there is a backup with the same number when creating the backup, the old one will be overwritten.
Download
Github:
https://raw.githubusercontent.com/Sigureya/RPGmakerMZ/master/Mano_BackupSave.js
Terms and Credits
MIT license
Regardless of the content of the game, this plugin is free to use.
Terms and Credits MIT license Regardless of the content of the game, this plugin is free to use.