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MZOZZ Randomized Sounds

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: OZZ Randomized Sounds
  • Original author: orochii
  • Original date: August 14, 2021
  • Source thread: https://forums.rpgmakerweb.com/threads/ozz-randomized-sounds.139587/
  • Source forum path: Game Development Engines > RPG Maker Javascript Plugins > JS Plugin Releases (RMMZ)

Summary

OZZ Randomized Sounds for MZ​ Part of the... {

Archived First Post

OZZ Randomized Sounds
for MZ

Part of the...
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Someday I'll get bored of this, but not today.

Introduction
So right now I'm doing a small game, and I wanted to do, among a lot of other stuff, to randomize sounds.
Now, what do I mean by randomize sounds? Let me show you its features.

Features
  • Apply random variations of pan, pitch and volume to all sounds, with a customizable range.
  • Use variations of sounds for specific sound files.
  • Compatible with system sounds and any other sort of sound, as it overwrites some of the AudioManager inner functions.
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Code

License
MIT.

Praise the Gammak with work every week. Please?

Features Mentioned

  • Apply random variations of pan, pitch and volume to all sounds, with a customizable range.
  • Use variations of sounds for specific sound files.
  • Compatible with system sounds and any other sort of sound, as it overwrites some of the AudioManager inner functions.
  • Code
  • RMXPVXA-Scripts/MZ/OZZ_RandomizeSounds.js at master · orochii/RMXPVXA-Scripts
  • Common repository for all of my RPG Maker scripts for XP, VX and VXAce. AND MV. AND MZ now. Compatibility varies from script to script. - orochii/RMXPVXA-Scripts
  • github.com

Downloads / Referenced Files

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License / Terms Note

License MIT. Praise the Gammak with work every week. Please?

Creator Claims / Removal

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