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Original Source
- Original title: Tea's Battle Macro's Plugin
- Original author: Tea++
- Original date: August 2, 2021
- Source thread: https://forums.rpgmakerweb.com/threads/teas-battle-macros-plugin.139158/
- Source forum path: Game Development Engines > RPG Maker Javascript Plugins > JS Plugin Releases (RMMZ)
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Tea_battleMacros.js v1.1
Tea
Tea_battleMacros.js v1.1
Tea
Have you ever wanted to give your player the choice to record skills to play them at the press of a button? Now you can! Battle Macros is a plug and play plugin that will add the feature to your game.
Players can store battle rounds into a Macros and play them again by selecting a button.
This plugin is plug and play.
Put Tea_battleMacros.js in your game project plugin folder
Put Macros.json in your Data folder
Battle Macros v1.9 by Tea
Add battle macros to your game!
teasjams.itch.io
Credit: Tea
Can be used commercially
Can be edited for personal use only
Cannot be redistributed, please link to Itch.io page
Also, thank you Drifty and Drag for helping me get unstuck when I was having trouble!



Change log:
v1.0 - release
v.1.1 -
I fixed a bug where if the party member wasn't able to perform an action they didn't default to attack.
I changed the location of the Macros file so the annoying window asking if you wanted to reload the engine would stop popping up.
***The macros file must be placed in the game folder root now, not the data folder***
Avatar art by Nowis-337
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Credit: Tea Can be used commercially Can be edited for personal use only Cannot be redistributed, please link to Itch.io page
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