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MZSmooth Battle Log 2.0 [MZ]

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: Smooth Battle Log 2.0 [MZ]
  • Original author: ovate
  • Original date: December 27, 2020
  • Source thread: https://forums.rpgmakerweb.com/threads/smooth-battle-log-2-0-mz.131465/
  • Source forum path: Game Development Engines > RPG Maker Javascript Plugins > JS Plugin Releases (RMMZ)

Summary

MPP_SmoothBattleLog2 - 2020/12/26 (ver. 2.0) Creator name: Mokusei Penguin Overview Change the display method and behavior of the battle log to speed up the progress of the battle.

Archived First Post

MPP_SmoothBattleLog2 - 2020/12/26 (ver. 2.0)

Creator name: Mokusei Penguin

Overview
Change the display method and behavior of the battle log to speed up the progress of the battle.

This plugin is for RPG Maker MZ. | Note: It's not a fast-skipping plugin

Features
- By making the battle log display method cumulative, sentences will not disappear immediately even if the log progresses quickly.
- You can check the battle past log from the party command.

Log Type
〇 all
- The battle log window disappears after a certain amount of time has passed since the last log was displayed.
〇 1-line
- The logs are deleted in order from the log that has passed a certain period of time since it was displayed.

Video


* video from RPG Maker MV but should work on MZ

Credit and Thanks: Mokusei Penguin

Terms of Use- Free for commercial and non-commercial use.

License - MIT License: http://opensource.org/licenses/mit-license.php

You can download js file from the thread attachment or Github link:
https://raw.githubusercontent.com/ovate/RMMZ-shared/main/MPP_SmoothBattleLog2.js

Source
http://woodpenguin.web.fc2.com/MV_Plugin/SmoothBattleLog.html

Add-ons (optional)

Op1 - https://raw.githubusercontent.com/ovate/RMMZ-shared/main/MPP_SmoothBattleLog2_Op1.js
You will be able to proceed to the next process without waiting for the disappearance effect when defeating an enemy or the end of movement of the character who acted before.

Op2 - https://raw.githubusercontent.com/ovate/RMMZ-shared/main/MPP_SmoothBattleLog2_Op2.js
Display the log only with the item name or skill name.

Features Mentioned

  • By making the battle log display method cumulative, sentences will not disappear immediately even if the log progresses quickly.
  • You can check the battle past log from the party command.
  • Log Type
  • 〇 all
  • The battle log window disappears after a certain amount of time has passed since the last log was displayed.
  • 〇 1-line
  • The logs are deleted in order from the log that has passed a certain period of time since it was displayed.
  • Video
  • video from RPG Maker MV but should work on MZ
  • Credit and Thanks: Mokusei Penguin
  • Terms of Use- Free for commercial and non-commercial use.
  • License - MIT License: http://opensource.org/licenses/mit-license.php
  • You can download js file from the thread attachment or Github link:
  • Source
  • Add-ons (optional)
  • Op1 - https://raw.githubusercontent.com/ovate/RMMZ-shared/main/MPP_SmoothBattleLog2_Op1.js
  • You will be able to proceed to the next process without waiting for the disappearance effect when defeating an enemy or the end of movement of the character who acted before.
  • Op2 - https://raw.githubusercontent.com/ovate/RMMZ-shared/main/MPP_SmoothBattleLog2_Op2.js

Downloads / Referenced Files

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License / Terms Note

Credit and Thanks: Mokusei Penguin Terms of Use- Free for commercial and non-commercial use. License - MIT License: http://opensource.org/licenses/mit-license.php You can download js file from the thread attachment or Github link:

Creator Claims / Removal

If you are the original creator and want this listing reassigned, edited, or removed, join BMMPlay and contact the moderators with proof that matches the original RPG Maker Web profile, linked GitHub, itch.io page, or another public creator identity.

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