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Creating the Framework for an Adventure/RPG Hybrid in RPG Maker MZ

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: Creating the Framework for an Adventure/RPG Hybrid in RPG Maker MZ
  • Original author: GBJackson
  • Original date: October 20, 2020
  • Source thread: https://forums.rpgmakerweb.com/threads/creating-the-framework-for-an-adventure-rpg-hybrid-in-rpg-maker-mz.128931/
  • Source forum path: Game Development Engines > RPG Maker Tutorials > RMMZ Tutorials

Summary

Tutorial Title: Creating the Framework for an Adventure/RPG Hybrid in RPG Maker MZ Brief description: Follow along as we learn to create the components for building an adventure/RPG hybrid that will behave visibly similar to the classic Legend of Zelda but with Dragon Warrior style combat and Final Fantasy style story progression.

Archived First Post

Tutorial Title:
Creating the Framework for an Adventure/RPG Hybrid in RPG Maker MZ

Brief description:
Follow along as we learn to create the components for building an adventure/RPG hybrid that will behave visibly similar to the classic Legend of Zelda but with Dragon Warrior style combat and Final Fantasy style story progression.

Requirements:
GIMP (Starting in Lesson 3)
No plugins yet, but may incorporate some further into the series

This tutorial series is in video form. The full playlist as it has come so far is posted here. Below it, links to the individual videos are provided. I'll be updating the links as I post new lessons.

This series is meant to be viewed in order and in its entirety, as each lesson builds upon what came before. I do not usually recap what I demonstrate, so please be sure you haven't missed anything.

Downloads / Referenced Files

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Creator Claims / Removal

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#rpg-maker-archive#mz-tutorials

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