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MZDoubleX_RMMZ_TPBS_Actor_Hotkeys

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: DoubleX_RMMZ_TPBS_Actor_Hotkeys
  • Original author: DoubleX
  • Original date: October 30, 2020
  • Source thread: https://forums.rpgmakerweb.com/threads/doublex_rmmz_tpbs_actor_hotkeys.129346/
  • Source forum path: Game Development Engines > RPG Maker Javascript Plugins > JS Plugin Releases (RMMZ)

Summary

Purpose Lets you set some custom hotkeys to select some inputable actors in TPBS Introduction Code:

Archived First Post

Purpose
Lets you set some custom hotkeys to select some inputable actors in TPBS

Introduction
Code:
*      1. By default, the TPBS only lets you select the next inputable actors
*         by pressing the cancel key
*      2. This plugin lets you set some hotkeys to select the previous
*         counterparts as well as those with specified party member indices

Video


Games using this plugin
None so far

Code:
* @param prevHotkey
* @desc Sets the keymap of the hotkey selecting the previous
* inputable actor
* @default left
*
* @param nextHotkey
* @desc Sets the keymap of the hotkey selecting the next inputable
* actor
* @default right
*
* @param indexHotkeys
* @type struct<IndexHotkey>[]
* @desc Sets the list of hotkeys selecting inputable actors in
* TPBS
* @default []

Code:
* @command setTPBSActorPrevHotkey
* @desc Sets the keymap of the hotkey selecting the previous
* inputable actor
* @arg hotkey
* @desc The keymap of the hotkey selecting the previous inputable actor
*
* @command setTPBSActorNextHotkey
* @desc Sets the keymap of the hotkey selecting the next inputable
* actor
* @arg hotkey
* @desc The keymap of the hotkey selecting the next inputable actor
*
* @command setTPBSActorIndexHotkey
* @desc Sets the mapping from the actor index to the hotkey
* selecting the corresponding actor
* @arg actorIndex
* @type number
* @desc The index of the actor selected by hotkey actorHotkey
* @arg actorHotkey
* @desc The keymap of the hotkey selecting the actor with index actorIndex

1. A custom key map plugin, like DoubleX_RMMZ_Custom_Key_Maps, can be useful when setting hotkeys to select targets in this plugin
2. The TPBS inputable actor selection hotkeys shouldn't be changed inside battles

Plugins:
1. DoubleX RMMZ Enhanced Codebase
Abilities:
1. Nothing special

Code:
*      1. Commercial use's always allowed and crediting me's always optional.
*      2. You shall keep this plugin's Plugin Info part's contents intact.
*      3. You shalln't claim that this plugin's written by anyone other than
*         DoubleX or my aliases. I always reserve the right to deny you from
*         using any of my plugins anymore if you've violated this.
*      4. If you repost this plugin directly(rather than just linking back),
*         you shall inform me of these direct repostings. I always reserve
*         the right to request you to edit those direct repostings.
*      5. CC BY 4.0, except those conflicting with any of the above, applies
*         to this plugin, unless you've my permissions not needing follow so.
*      6. I always reserve the right to deny you from using this plugin
*         anymore if you've violated any of the above.

Code:
*      Authors:
*      1. DoubleX
*      Plugin Development Collaborators:
*      - None So Far
*      Bug Reporters:
*      - None So Far
*      Compatibility Issue Raisers:
*      - None So Far
*      Feature Requesters:
*      - None So Far

Code:
 *      { codebase: "1.1.0", plugin: "v1.00b" }(2020 Dec 2 GMT 1000):
 *      1. You no longer have to edit the value of
 *         DoubleX_RMMZ.TPBS_Actor_Hotkeys.PLUGIN_NAME when changing this
 *         plugin file name
*      { codebase: "1.1.0", plugin: "v1.00a" }(2020 Oct 30 GMT 0900):
*      1. 1st version of this plugin finished

Download Link
Demo Link

Downloads / Referenced Files

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License / Terms Note

Spoiler: Terms Of Use Code: * 1. Commercial use's always allowed and crediting me's always optional. * 2. You shall keep this plugin's Plugin Info part's contents intact.

Creator Claims / Removal

If you are the original creator and want this listing reassigned, edited, or removed, join BMMPlay and contact the moderators with proof that matches the original RPG Maker Web profile, linked GitHub, itch.io page, or another public creator identity.

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