Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.
Original Source
- Original title: DoubleX_RMMZ_Targeting_Hotkeys
- Original author: DoubleX
- Original date: September 29, 2020
- Source thread: https://forums.rpgmakerweb.com/threads/doublex_rmmz_targeting_hotkeys.128058/
- Source forum path: Game Development Engines > RPG Maker Javascript Plugins > JS Plugin Releases (RMMZ)
Summary
Purpose Lets you set some custom hotkeys to select some skill/item targets Video Games using this plugin
Archived First Post
Purpose
Lets you set some custom hotkeys to select some skill/item targets
Video
Games using this plugin
None so far
Download Link
Demo Link
Lets you set some custom hotkeys to select some skill/item targets
Video
Games using this plugin
None so far
Code:
* @param hotkeys
* @type struct<Hotkey>[]
* @desc Sets the list of hotkeys selecting skill/item targets
* @default []
Code:
* @command setTargetingHotkey
* @desc Sets the mapping from the target index to the hotkey
* selecting the corresponding target
* @arg targetIndex
* @type number
* @desc The index of the target selected by hotkey targetHotkey
* @arg targetHotkey
* @type string
* @desc The keymap of the hotkey selecting the target with index targetIndex
1. A custom key map plugin, like DoubleX_RMMZ_Custom_Key_Maps, can be useful when setting hotkeys to select targets in this plugin
Plugins:
1. DoubleX RMMZ Enhanced Codebase
Abilities:
1. Nothing special for most ordinary cases
2. Little RMMZ plugin development proficiency to fully utilize this
(Elementary Javascript exposures being able to write beginner codes up to 300LoC scale)
1. DoubleX RMMZ Enhanced Codebase
Abilities:
1. Nothing special for most ordinary cases
2. Little RMMZ plugin development proficiency to fully utilize this
(Elementary Javascript exposures being able to write beginner codes up to 300LoC scale)
Code:
* 1. Commercial use's always allowed and crediting me's always optional.
* 2. You shall keep this plugin's Plugin Info part's contents intact.
* 3. You shalln't claim that this plugin's written by anyone other than
* DoubleX or my aliases. I always reserve the right to deny you from
* using any of my plugins anymore if you've violated this.
* 4. If you repost this plugin directly(rather than just linking back),
* you shall inform me of these direct repostings. I always reserve
* the right to request you to edit those direct repostings.
* 5. CC BY 4.0, except those conflicting with any of the above, applies
* to this plugin, unless you've my permissions not needing follow so.
* 6. I always reserve the right to deny you from using this plugin
* anymore if you've violated any of the above.
Code:
* Authors:
* 1. DoubleX
* Plugin Development Collaborators:
* - None So Far
* Bug Reporters:
* - None So Far
* Compatibility Issue Raisers:
* - None So Far
* Feature Requesters:
* - None So Far
Code:
* { codebase: "1.1.0", plugin: "v1.00b" }(2020 Dec 2 GMT 0900):
* 1. You no longer have to edit the value of
* DoubleX_RMMZ.Targeting_Hotkeys.PLUGIN_NAME when changing this
* plugin file name
* { codebase: "1.0.2", plugin: "v1.00a" }(2020 Sep 29 GMT 0400):
* 1. 1st version of this plugin finished
Download Link
Demo Link
Downloads / Referenced Files
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Log in, then follow the RPG Maker Developers Group to see these download links.
Log in to downloadLicense / Terms Note
Spoiler: Terms Of Use Code: * 1. Commercial use's always allowed and crediting me's always optional. * 2. You shall keep this plugin's Plugin Info part's contents intact.
Creator Claims / Removal
If you are the original creator and want this listing reassigned, edited, or removed, join BMMPlay and contact the moderators with proof that matches the original RPG Maker Web profile, linked GitHub, itch.io page, or another public creator identity.
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