Original Source
- Original title: RPG Plugins: Animations, Birthdays, and Cool Dragons!!!
- Original author: ??????
- Original date: November 13, 2020
- Source thread: https://forums.rpgmakerweb.com/threads/rpg-plugins-animations-birthdays-and-cool-dragons.129845/
- Source forum path: Game Development Engines > RPG Maker Javascript Plugins > JS Plugin Releases (RMMZ)
Summary
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Archived First Post
Lore
Hi, I'm DekitaRPG, known irl as David. I do the tippy tappy code making.
Today is my birthday, so in typical programmer style I wrote a system to celebrate!!! I was going to release just just this system to the community today, but I felt like that wasn't quite a good enough gift. After thinking for a while I decided to pull another 12 plugins from my early access demo to make it up to a lucky 13 plugins. (10 internet points to the first person who correctly guesses what system I wrote to mark this occasion)!!
Anyway, here is a list of the plugins contained in this release:
RPG Core
Sprites using Dragonbones armatures are defined by this plugin along with multiple other classes for managing Sprites, Scenes, & Settings. The only configurable option for this plugin is for setting the dragonbone images folder. Dragonbone images are used by other plugins of mine, but this core plugin is what handles the loading.
The code itself was written by the Dragonbones Team & Other Contributors. I (DekitaRPG) only found a compatible version of the library and added functionality into my core plugin to allow the easy creation and control of animations created with dragonbones.
The code itself was written by the Dragonbones Team & Other Contributors. I (DekitaRPG) only found a compatible version of the library and added functionality into my core plugin to allow the easy creation and control of animations created with dragonbones.
Actor birthday information can easily be changed with script calls, or preset using notetags. The games anniversary date is preset within the plugin parameters section!!
Additional script calls for use within conditional branches are available to allow you to check if the current date (on the users machine) matches either a specific date or month.
Using this you can easily have maps that only appear during certain months, or rewards for players who play the game on specific dates!!!
Features include:
◉ Apply easing effects to all scene images (ease on scene start)
◉ Control opacity, scale, hue, and position for all scene images
◉ Add unlimited static images into game scenes
◉ Add unlimited parallax images into game scenes
◉ Add unlimited dragonbones images into game scenes
◉ Add unlimited particle images into game scenes
Shots From The Screen
How To Make The Things Work??
See 'how to install' within demo project's zip file.
Shampoo & Conditioner, Rinse and Repeat
These systems are available for non-commercial projects only. If you have to ask whether your project is commercial or not, it probably is. See plugin details for commercial licence information.
Skreipt-Kal: The Commander Of Peasant Plugins
See individual plugin descriptions for script calls, notetags, and plugin command information - its why I spend hours of time writing them, it sure isn't for my benefit!
The One Thing You Care About!!
The demo for this project can be found here!!
I work on plugins almost every day, and I intend on releasing more plugins at some point, but I'm in no rush. But if you have any features to suggest or bugs to report, let me know and I'll get them fixed, or consider adding them for the next release.
Until then, Happy Gaming :*
Features Mentioned
- Balloon Position
- Spoiler
- This plugin allows you to set an offset for both the x and y positions of balloon icons. You can also use some script calls to alter the position during gameplay (does not persist across game resets)
- Kursor Blink
- This plugin allows for control over the cursor blink speed.
- Window Opacity
- Controls the opacity settings for the Window_Base class!! As all windows are children of the Window_Base class, by setting the opacity there it will affect all child classes also. Meaning, this plugin controls all window's opacity.
- App Launcher Replacement
- Completely changes how the engine initializes at startup, creating an animated loading system. Some basic customization options are available for controlling the information shown at boot, and also how it is formatted. This system also includes an asset preloader for images. must be configured in the js file itself as it is technically not a plugin.
Downloads / Referenced Files
Log in, then follow the RPG Maker Developers Group to see these download links.
Log in to downloadLicense / Terms Note
These systems are available for non-commercial projects only. If you have to ask whether your project is commercial or not, it probably is. See plugin details for commercial licence information. Skreipt-Kal: The Commander Of Peasant Plugins See individual plugin descriptions for script calls, notetags, and plugin command information - its why I spend hours of time writing them, it sure isn't for my benefit! The One Thing You Care About!!
Referenced Images / Attachments
Creator Claims / Removal
If you are the original creator and want this listing reassigned, edited, or removed, join BMMPlay and contact the moderators with proof that matches the original RPG Maker Web profile, linked GitHub, itch.io page, or another public creator identity.
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