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MZPOG_ChoicesWindowPlusPlus: Condition, customize and Randomize the order of choices in the choice window.

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: POG_ChoicesWindowPlusPlus: Condition, customize and Randomize the order of choices in the choice window.
  • Original author: Logica
  • Original date: November 9, 2020
  • Source thread: https://forums.rpgmakerweb.com/threads/pog_choiceswindowplusplus-condition-customize-and-randomize-the-order-of-choices-in-the-choice-window.129706/
  • Source forum path: Game Development Engines > RPG Maker Javascript Plugins > JS Plugin Releases (RMMZ)

Summary

​Context: Games that do not have a linear narrative usually require the player to make choices through dialogue. By default, the RPG MAKER MZ choice window brings little variety of options to the developer besides the possibility to align it horizontally. Description: This plugin brings a little more control over the choice window. Among these options is the possibility of conditioning a choice to a database switch. License: Free for personal or commercial use. How to use this plugin?

Archived First Post

Protected download
Context: Games that do not have a linear narrative usually require the player to make choices through dialogue. By default, the RPG MAKER MZ choice window brings little variety of options to the developer besides the possibility to align it horizontally.

Description: This plugin brings a little more control over the choice window. Among these options is the possibility of conditioning a choice to a database switch.

License: Free for personal or commercial use.

How to use this plugin?

Before using this script, you need to adjust the plugin settings. The functions of this plugin are controlled by activating and disconnecting switches from the database and by assigning values to the database variables.

b4Jf%2FE.jpg



A1: Database switch number that enables or disables randomization of the choice window.

B1: Switch (ID)that turns the text centering on or off.

C1: Turns on or off the function of setting the vertical position of the windows choice window.

C2: Database variable that controls the vertical position of the choice window.

C3: Variable that defines the width of window choices.

D1 .. D6: Set the switch that activates the display of choiceS.


Plugin Commands

Choice Switches:
By default the RPG MAKER MZ allows the display of up to 6 choices for the player. With this plugin, an option to choose the window of choices is only displayed if the switch that the control is on. The controller switch must be defined in the plugin settings.

This plugin command allows you to change the status of the switches that control the display of options in the choice window.
SCloMm.jpg

Choices Switch recive switch: By default, the RPG MAKER MZ does not have the option of assigning a value from one switch to another switch.
IdgSjs.jpg


This plugin command allows you to assign the value of any switch to the value of one of the 6 switches that control the display of choices in the choice window!

i%2BZfHX.jpg

Downloads / Referenced Files

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License / Terms Note

License: Free for personal or commercial use. How to use this plugin? Before using this script, you need to adjust the plugin settings. The functions of this plugin are controlled by activating and disconnecting switches from the database and by assigning values to the database variables. {

Referenced Images / Attachments

b4Jf%2FE.jpg
b4Jf%2FE.jpg
SCloMm.jpg
SCloMm.jpg
IdgSjs.jpg
IdgSjs.jpg
i%2BZfHX.jpg
i%2BZfHX.jpg
Creator Claims / Removal

If you are the original creator and want this listing reassigned, edited, or removed, join BMMPlay and contact the moderators with proof that matches the original RPG Maker Web profile, linked GitHub, itch.io page, or another public creator identity.

#rmmz#plugin-archive

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