public

Rpg Maker Developers Group

Simple enough for a child, powerful enough for a developer

2 Followers

Heretic's Dynamic Lighting (XP) - Prototype Demo

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: Heretic's Dynamic Lighting (XP) - Prototype Demo
  • Original author: Heretic86
  • Original date: July 4, 2016
  • Source thread: https://forums.rpgmakerweb.com/threads/heretics-dynamic-lighting-xp-prototype-demo.64723/
  • Source forum path: Game Development Engines > Ruby Game System (RGSS) Scripts > RGSSx Scripts In Development

Summary

A couple of you may have seen these screenshots from the Dynamic Lighting script Im working on: (These screenshots are Animated, so give them a moment to load { "lightbox_close": "Close",

Archived First Post

A couple of you may have seen these screenshots from the Dynamic Lighting script Im working on:


(These screenshots are Animated, so give them a moment to load


LightInside.gif



PenLight.gif



SpotLight.gif



PenLightH.gif



Im putting out a Prototype Demo so you can download and play with this script a bit and I can get some feedback before a final release.


Heretic's Dynamic Lighting - Prototype Demo Download


http://downloads.chaos-project.com/heretic86/LightingPreRelease.exe - Obsolete


--- EDIT ---


Final Version is available in Heretic's Collection of Art and Scripts


http://forums.rpgmakerweb.com/index.php?/topic/67157-a-few-scripts-i-wrote-for-xp/


There is still quite a bit of work to be done on the back end.  I've ended up having to use some custom DLLs and C++ code to make this thing as efficient as possible, and to do things that just are not possible in RMXP alone.  I would like to make sure that this script still runs very smoothly on everyones machines so I can get a feel for how much optimization I have to implement.  My box is just about top of the line so I cant judge performance on lower end machines very well, thus, I need your help to tell me how well this script works on your computers!


Now, as far as features go, I only have one major one to work on.  Lightning!  However, I'd like some feedback on how you think I should implement a Lightning System (not Lighting, Lightning).  If you tap the SHIFT key, the screen will flash blue.  But Im not sure I like it.  Its just for effect and wont be in the final release.  I had something going where Lightning would cause all shadows outdoors to fade out.  I wasnt sure I liked that either.  So the easy thing to do is ask you guys how you think a Lightning Flash should appear?


Comments?  Thoughts?

Downloads / Referenced Files

Log in to download

Log in, then follow the RPG Maker Developers Group to see these download links.

Log in to download

Referenced Images / Attachments

LightInside.gif
LightInside.gif
PenLight.gif
PenLight.gif
SpotLight.gif
SpotLight.gif
PenLightH.gif
PenLightH.gif
Creator Claims / Removal

If you are the original creator and want this listing reassigned, edited, or removed, join BMMPlay and contact the moderators with proof that matches the original RPG Maker Web profile, linked GitHub, itch.io page, or another public creator identity.

#039#rpg-maker-archive#rgss-development

Replies (0)

No replies yet.

0 replies 1 view

Log in to reply.

User Avatar