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MVEnemy Default State

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: Enemy Default State
  • Original author: ovate
  • Original date: June 5, 2018
  • Source thread: https://forums.rpgmakerweb.com/threads/enemy-default-state.96155/
  • Source forum path: Game Development Engines > RPG Maker Javascript Plugins > JS Plugin Releases (RMMV)

Summary

EnemyDefaultState - 2018/03/27 Creator name: kido0617 Overview Set default state for enemies

Archived First Post

EnemyDefaultState - 2018/03/27

Creator name: kido0617

Overview
Set default state for enemies

Features
- If you put <defaultState:4> in enemy's Note field, 4th state is given by default.
- For more than one states, <defaultState:4,5> separate state # with a comma.
- Short code

Preview
5T_Dd2.png


Code:
/*---------------------------------------------------------------------------*
 * 2018/03/27 kido0617
 * http://kido0617.github.io/
 * Ver.1.0
 * Public Domain
 * Please use freely, credit not necessary
 *---------------------------------------------------------------------------*/

/*:
 * @plugindesc Default state for enemy
 * @author kido0617
 * @help
 * If you put <defaultState:4> in enemy's Note field, 4th state is given by default.
 * For more than one states, <defaultState:4,5> separate state # with a comma.
 */

(function(){

  var _setup = Game_Enemy.prototype.setup;
  Game_Enemy.prototype.setup = function(enemyId, x, y) {
    _setup.call(this, enemyId, x, y);
    var meta = this.enemy().meta;
    if(!meta.defaultState) return;
    var states = meta.defaultState.split(",");
    for(var i = 0 ; i < states.length; i++){
      var id = parseInt(states[i].trim());
      this.addState(id);
      this.clearResult();
    }
  };

})();

Credit and Thanks: kido0617

Terms of Use- Free for commercial and non-commercial use.

License - Public Domain

You can download js file from the thread attachment or Dropbox link: https://www.dropbox.com/s/stsrigxmjvz9gfc/EnemyDefaultState.js?dl=1

Features Mentioned

  • If you put in enemy's Note field, 4th state is given by default.
  • For more than one states, separate state # with a comma.
  • Short code
  • Preview
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  • Code:

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License / Terms Note

* Please use freely, credit not necessary *---------------------------------------------------------------------------*/ /*: * @plugindesc Default state for enemy

Creator Claims / Removal

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