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[SOLVED] Dating Sim "Character Manual" Implementation?

BMM Archive · July 16, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: [SOLVED] Dating Sim "Character Manual" Implementation?
  • Original author: RaynRayn
  • Original date: July 25, 2018
  • Source thread: https://forums.rpgmakerweb.com/threads/solved-dating-sim-character-manual-implementation.98128/
  • Source forum path: Game Development Engines > Visual Novel Maker Directory > Visual Novel Maker Support

Summary

My friends and I are aiming to create a game with mechanics similar to Huniepop, where the player can click on a certain icon and pop up open a character manual. The thing is, I want this manual to be similar to the CG gallery, in where as you progress throughout the game, you unlock things like personality traits, "profile pictures", likes, dislikes, interests, hobbies, etc. I'm well aware that this is possible, but, as a new developer to Visual Novel Maker, I am unsure as of now how to...

Archived First Post

My friends and I are aiming to create a game with mechanics similar to Huniepop, where the player can click on a certain icon and pop up open a character manual.

The thing is, I want this manual to be similar to the CG gallery, in where as you progress throughout the game, you unlock things like personality traits, "profile pictures", likes, dislikes, interests, hobbies, etc. I'm well aware that this is possible, but, as a new developer to Visual Novel Maker, I am unsure as of now how to implement any of this.

If someone could link me to a step by step tutorial, provide one, or give a simple explanation and let me figure the rest out myself, I would be thrilled. Thanks in advance! <3

Also, if anyone was curious, here's the button that would direct the player to the character manual:

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(Art is by my friend @/viaviolets on IG!)

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