Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.
Original Source
- Original title: Harvest Moon: Grabbing System
- Original author: Mooshry
- Original date: September 17, 2016
- Source thread: https://forums.rpgmakerweb.com/threads/harvest-moon-grabbing-system.68451/
- Source forum path: Game Development Engines > Ruby Game System (RGSS) Scripts > RGSS Scripts (RMXP) > RGSS Script Requests
Summary
Hello. I am making a Rune Factory game in RMXP and need a Holding System from Harvest Moon. The Grabbing System in harvest moon is a crucial part of the gameplay. It is required to clear the farm at the beginning of the game. And Rune Factory has it too! So, i need it. Screenshots:
Archived First Post
Hello. I am making a Rune Factory game in RMXP and need a Holding System from Harvest Moon.
The Grabbing System in harvest moon is a crucial part of the gameplay. It is required to clear the farm at the beginning of the game.
And Rune Factory has it too! So, i need it.
Screenshots:
Protected downloadProtected downloadProtected download
Description: In the grabbing system i want, the player holds items over his/her head, and can throw them at other things. The Player can also run around holding the items. And throwing them into Terrain Tag 1 (Water, A terrain tag hopefully included in the script) will destroy the item permanently. And if it's possible, i would like items to appear on the ground using sprites.
Outro: This is a crucial part of my game, so i hope to see it made soon! Anyways, bye-bye!
The Grabbing System in harvest moon is a crucial part of the gameplay. It is required to clear the farm at the beginning of the game.
And Rune Factory has it too! So, i need it.
Screenshots:
Protected downloadProtected downloadProtected download
Description: In the grabbing system i want, the player holds items over his/her head, and can throw them at other things. The Player can also run around holding the items. And throwing them into Terrain Tag 1 (Water, A terrain tag hopefully included in the script) will destroy the item permanently. And if it's possible, i would like items to appear on the ground using sprites.
Outro: This is a crucial part of my game, so i hope to see it made soon! Anyways, bye-bye!
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