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MVRSM's Customize Stock Battlebacks MV v1.1

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: RSM's Customize Stock Battlebacks MV v1.1
  • Original author: Rafael_Sol_Maker
  • Original date: January 12, 2016
  • Source thread: https://forums.rpgmakerweb.com/threads/rsms-customize-stock-battlebacks-mv-v1-1.54788/
  • Source forum path: Game Development Engines > RPG Maker Javascript Plugins > JS Plugin Releases (RMMV)

Summary

Customize Stock Battlebacks MV v1.0 by Rafael_Sol_Maker (aka RSM) Introduction​I did this because I felt the necessity to deploy my projects without the default files (RTP). Previously, if I tried to use the auto battleback feature from terrain, without setting it in Map Properties, as I want a diverse World Map. It obviously gives an error, because I've not included all of the files. But I don't want to include a lot of files, even using the old trick of putting blank ones, so I did this small script right...

Archived First Post

Customize Stock Battlebacks MV v1.0
by Rafael_Sol_Maker (aka RSM)

Introduction
I did this because I felt the necessity to deploy my projects without the default files (RTP). Previously, if I tried to use the auto battleback feature from terrain, without setting it in Map Properties, as I want a diverse World Map. It obviously gives an error, because I've not included all of the files.

But I don't want to include a lot of files, even using the old trick of putting blank ones, so I did this small script right now (it was only no more than 1 and 1/2 hour coding, so) (edit: updated in a 2 hours!) . It suits my need, and probably will be way more useful for you guys, as you can customize them freely without the need to edit any source code. Any bugs or problems, please let me know; it was not extensively tested, so be careful. Again, suggestions for a next release are welcome.

Features
  • Change the stock battlebacks for different terrains without the need to mess with the script. Now it's easier than never!
  • A handy script command allow you to change them in runtime too;
  • There is a total of 20 different files you can use in the combinations;
  • The default system for auto battlebacks wasn't changed, so you can expect it generating the appropriate battleback for each situation;
  • The battlebacks you can change includes: grassland, wasteland, desert, snowfield, clouds, poison swamp, lava, forest, cliff and dirt field.
  • You can also change the default battleback in case no terrain condition is met.
Screenshots
No screenshots ahead:
I said so! No need for screenshot, sorry.

How to Use
Just like any other plugin. Put in the correct folder and it will be fine. PLEASE RENAME IT TO RSM_CustomizeStockBattlebacks.js!

Add it to your project with the Plugin Manager and don't forget to let it turned ON. Configure as you prefer, and go testing around.

There are are just one command that is real simple and you can see it in Help.

Some important battleback notes you can find there too (about Lava and superposition-only battlebacks).

Demo
Not needed at all.

Script Download
Like it or forget it:
[RSM's Customize Stock Battlebacks MV v1.1 - Pastebin Download]

FAQ
Putting this section here because the template asks. Yeah, again.

Q: Will you answer any question I ask here in this topic?
A: Yes I will, if the question is not too idiot.

Credit and Thanks
- Rafael_Sol_Maker, obviously.
- forums.rpgmakerweb.com Staff for space and support.

Author's Notes
  • This work is licensed under a Creative Commons Attribution 4.0 International License. All my plugins and scripts, unless otherwise specified, are too.
  • Commercial projects allowed, but please let me know if you plan something with this, I really would love to see the results.
  • Gimme some suggestions for a next release!
  • And have fun!

Features Mentioned

  • Change the stock battlebacks for different terrains without the need to mess with the script. Now it's easier than never!
  • A handy script command allow you to change them in runtime too;
  • There is a total of 20 different files you can use in the combinations;
  • The default system for auto battlebacks wasn't changed, so you can expect it generating the appropriate battleback for each situation;
  • The battlebacks you can change includes: grassland, wasteland, desert, snowfield, clouds, poison swamp, lava, forest, cliff and dirt field.
  • You can also change the default battleback in case no terrain condition is met.
  • Screenshots​No screenshots ahead:
  • Spoiler
  • I said so! No need for screenshot, sorry.
  • How to Use​Just like any other plugin. Put in the correct folder and it will be fine. PLEASE RENAME IT TO RSM_CustomizeStockBattlebacks.js!
  • Add it to your project with the Plugin Manager and don't forget to let it turned ON. Configure as you prefer, and go testing around.
  • There are are just one command that is real simple and you can see it in Help.
  • Some important battleback notes you can find there too (about Lava and superposition-only battlebacks).
  • Demo​Not needed at all.
  • Script Download​Like it or forget it:
  • [RSM's Customize Stock Battlebacks MV v1.1 - Pastebin Download]
  • FAQ​Putting this section here because the template asks. Yeah, again.
  • Q: Will you answer any question I ask here in this topic?

Downloads / Referenced Files

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License / Terms Note

Credit and Thanks​- Rafael_Sol_Maker, obviously. - forums.rpgmakerweb.com Staff for space and support. Author's Notes​ This work is licensed under a Creative Commons Attribution 4.0 International License. All my plugins and scripts, unless otherwise specified, are too.

Creator Claims / Removal

If you are the original creator and want this listing reassigned, edited, or removed, join BMMPlay and contact the moderators with proof that matches the original RPG Maker Web profile, linked GitHub, itch.io page, or another public creator identity.

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