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Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: Knives XP
  • Original author: kyonides
  • Original date: February 21, 2023
  • Source thread: https://forums.rpgmakerweb.com/threads/knives-xp.155182/
  • Source forum path: Game Development Engines > Ruby Game System (RGSS) Scripts > RGSS Scripts (RMXP)

Summary

Knives XP by Kyonides​ Introduction Use this scriptlet to make your weapon get stronger every single time you flee from battle AFTER striking your Witch Zombie Golem foes with the infamous Chicken Knife!

Archived First Post

Knives XP

by Kyonides

Introduction

Use this scriptlet to make your weapon get stronger every single time you flee from battle AFTER striking your Witch Zombie Golem foes with the infamous Chicken Knife!

Keep in mind that the Chicken Knife does not always make you flee away from your foes. :S

Even so you can also depend on the initially weak Hestia Knife or Level Knife!
They will grow more and more powerful the more you level up!

Available Knives:
  • Chicken Knife
  • Hestia Knife
  • Level Knife
  • Victory Knife
  • Brave Knife (Brave Brave?)
  • Moody Knife (A Victory & Brave Combo)
  • Death Knife (Dead Hero)
Configuration

Ruby:
module Knives
# Hestia Knife ID
  HESTIA_ID = 33
# Hestia Knife Hero's STR Percent
  HESTIA_STR_PERCENT = 20
# Level Knife ID - Points per Level: Weapon's ATK Points in the DB!
  LEVEL_ID = 34
# Chicken Knife Settings
  CHICKEN_ID = 35
  CHICKEN_ESCAPE_RATE = 25
  CHICKEN_ATK_INCREASE = 2
  CHICKEN_ATK_MAX = 256
# Victory Knife Settings
  VICTORY_ID = 36
  VICTORY_ATK_INCREASE = 2
  VICTORY_ATK_MAX = 256
# Brave Knife Settings
  BRAVE_ID = 37
  BRAVE_ATK_INCREASE = 2
  BRAVE_ATK_MAX = 256
# Moody Knife Settings
  MOODY_ID = 38
  MOODY_ATK_INCREASE = 2
  MOODY_ATK_MAX = 256
# Death Knife Settings
  DEATH_ID = 39
  DEATH_ATK_INCREASE = 10
  DEATH_ATK_MAX = 300
# Disable Effects State
  NO_FX_STATE_ID = 25
# Some Extra Code Here
end

Download Now!

Terms & Conditions

Free for non commercial games.
Contact me if you are going commercial. It will be inexpensive.
Include my nickname in your game credits!
Do not repost it anywhere!

Downloads / Referenced Files

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License / Terms Note

Free for non commercial games. Contact me if you are going commercial. It will be inexpensive. Include my nickname in your game credits! Do not repost it anywhere!

Creator Claims / Removal

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#rgss#script-archive

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