KChangeCmdMsg XP by Kyonides​ Introduction This scriptlet is very practical. It allows you to predefine a message that will include both the object's name and the total amount of things the party has gain or lost just a split second ago. You will no longer need to click on the Show Text event command ever again to inform the player about those changes.
KChangeCmdMsg XP
by Kyonides​
Introduction
This scriptlet is very practical. It allows you to predefine a message that will include both the object's name and the total amount of things the party has gain or lost just a split second ago. You will
no longer need to click on the
Show Text event command ever again to inform the player about those changes.
That's laziness at its best!
NOTES:
The
FOUND_MSG &
LOST_MSG constants contain the automated earn & lost messages. Feel free to change them at will.
Yet, you can also customize both
JOIN_MSG and
LEAVE_MSG if you want to add your touch to this new automated message.
DOWNLOAD DEMOS​
Terms & Conditions
If you know how to use the engine, that's enough for me!
Of course, I wouldn't mind if you include me in your game credits.
That's it!