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Simple enough for a child, powerful enough for a developer

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Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: KFoesFly XP
  • Original author: kyonides
  • Original date: March 6, 2024
  • Source thread: https://forums.rpgmakerweb.com/threads/kfoesfly-xp.166513/
  • Source forum path: Game Development Engines > Ruby Game System (RGSS) Scripts > RGSS Scripts (RMXP)

Summary

KFoesFly XP by Kyonides​ Introduction Define certain foes as flying battlers to make them a lot harder to hit by your poor heroes!

Archived First Post

KFoesFly XP

by Kyonides

Introduction

Define certain foes as flying battlers to make them a lot harder to hit by your poor heroes!
The script does not really alter the GUI at all, except for displaying a 0 as a failure.

Required Steps

1.
You need to have set a Bird or Avian Element in the System Tab.
2. The value of the BIRD_ELEMENT constant should be equal to that element ID.
3. Set a percentage to the EVASION_CORRECTION_CHANCE constant. No % symbol needed.
4. Set Hit Reduction chances and Damage Reduction percentage for specific heroes and some default values as well.
5. Playtest your game!
Download Demo

Terms & Conditions

Free for ANY game.
Due credit is mandatory!
Mention this forum in your game credits.
That's it!

Downloads / Referenced Files

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License / Terms Note

Due credit is mandatory! Mention this forum in your game credits. That's it!

Creator Claims / Removal

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#039#rgss#script-archive

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