Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.
Original Source
- Original title: KScenario XP
- Original author: kyonides
- Original date: March 3, 2024
- Source thread: https://forums.rpgmakerweb.com/threads/kscenario-xp.166440/
- Source forum path: Game Development Engines > Ruby Game System (RGSS) Scripts > RGSS Scripts (RMXP)
Summary
KScenario XP Version 1.0.26 by Kyonides Introduction
Archived First Post
KScenario XP
Version 1.0.26
by Kyonides
Version 1.0.26
by Kyonides
Introduction
This script, originally posted back in 2019 but recently updated, should let you choose a starting hero and then send him to some available destination in no time!
Don't worry! Some of the black frames or boxes can be replaced by custom backdrops! Shocked
The script also lets you exclude chosen heroes in case you find it convenient! It will either let you go back to this scene later on without duplicating heroes!
Screenshots
Required Templates
You can find all kinds of templates already included in the demo!
4 Steps
1. Create a text file and name it "hero ID.txt" where ID is a number.
Code:
Age: 19
Gold: 2500
Items:
Weapons: 29,30
Shields:
Helmets: 9,10
Body Armors:
Accessories:
Place: Dark and mystical
Description - 3 Lines Max!
Our werewolf reporter found out she owns a mysterious pub in
the Black Forest attended by strange customers. Her drinks are
so famous that people suspect she is some sort of mage.
Reply - 4 Lines Max!
Bah! There's nothing a good drink of
mine can't cure so stop babbling like
a lil baby, you fool!
2. Create another text file and name it "places.txt". It will include all possible destinations for your hero!
Code:
Map ID: 1
X Coord: 10
Y Coord: 10
Extra Gold: 500
Name: Sun Desert
Picture: arid land
Description: You can only find salamanders taking a sunbath here.
Map ID: 2
X Coord: 10
Y Coord: 10
Extra Gold: 500
Name: Cherry Town
Picture: medieval town
Description: A quite noisy town where you can find anything you need.
Map ID: 3
X Coord: 10
Y Coord: 10
Extra Gold: 1000
Name: Sunset Valley
Picture: sunset woods
Description: You'd get lost in no time unless you're an elf!
Map ID: 4
X Coord: 10
Y Coord: 10
Extra Gold: 600
Name: Suicide Slums
Picture: medieval slums
Description: Everything has a price, life is no exception!
Map ID: 5
X Coord: 10
Y Coord: 10
Extra Gold: 1000
Name: Bad Reppy Pub
Picture: strange pub
Description: If you care about your reputation, this isn't the right place for you.
Do not forget to leave an empty line at the end of the text file!
3. Place all of the TXT files in a folder named KScenario.
By the way, I have included some of the pictures and icons I used in my script except those Melana had already provided.
4. Hit the Playtest button every single time you have made changes to the TXT files.
This will rebuild the script's own database.
A Friendly Advice
KScenario needs FACES!
You gotta get some pictures then!
But don't worry about that! The script takes care of the scripting side.
FAQ
Q: I keep getting an error concerning some nil NilClass that could not be found...
A: Make sure you did not create a template for a non existing hero in your game database.
DOWNLOAD DEMO
Terms & Conditions
Free for use in non-commercial games.
If going commercial, please DM me. It's inexpensive.
Due credit is mandatory!
Mention the forum where you found the script.
That's it!
Downloads / Referenced Files
Log in to download
Log in, then follow the RPG Maker Developers Group to see these download links.
Log in to downloadLicense / Terms Note
Free for use in non-commercial games. If going commercial, please DM me. It's inexpensive. Due credit is mandatory! Mention the forum where you found the script.
Creator Claims / Removal
If you are the original creator and want this listing reassigned, edited, or removed, join BMMPlay and contact the moderators with proof that matches the original RPG Maker Web profile, linked GitHub, itch.io page, or another public creator identity.
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