KMessage Kiwi XP by Kyonides​ Introduction This is another dialog window script with several enhancements, including the typewriter message typing style.
KMessage Kiwi XP
by Kyonides​
Introduction
This is another dialog window script with several enhancements, including the typewriter message typing style.
Please read the comments below to learn how to use many of the features available here.
Ruby:
# * KMessage Kiwi XP
# Scripter : Kyonides Arkanthes
# v1.0.3 - 2024-01-06
# * New Text Codes * #
# \fa[Number] - Draws Actor's Name and Face
# \fe[Number] - Draws Event's Name and Face
# \fp[Number] - Draws Party Member's Name and Face
# \fs[Number] - Sets the Message Window's Font Size
# \wan[Number] - Opens Actor's Name Window
# \wen[Number] - Opens Event's Name Window
# \en[Number] - Inserts Event's Name
# \ne[Number] - Inserts Enemy's Name
# \pn[Number] - Inserts Party Member's Name
# \i[Number] - Inserts Item's Name
# \w[Number] - Inserts Weapon's Name
# \a[Number] - Inserts Armor's Name
# \s[Number] - Inserts Skill's Name
# \b - Text with Bold style
# \i - Text with Italic style
# \s - Text with Shadow style
# \z - Text will be Centered
# \t - Inserts Current In Game Time (Fake Clock)
# \. - Pauses the message drawing process for 5 seconds
# \! - Pauses the message drawing process for 10 seconds
# \< - Pauses the message drawing process for 30 seconds
# \> - Pauses the message drawing process for 40 seconds
# \? - Pauses the message drawing process for 60 seconds
Let us take a look at the screenshots!
DOWNLOAD NOW​
Terms of Use
Free for non commercial games.
If going commercial, you can use it in as many games as possible for a small fee. It'd be a
one time payment anyway.
Due credit is mandatory. Please include a link to this thread.
That's it!
Terms of Use Free for non commercial games. If going commercial, you can use it in as many games as possible for a small fee. It'd be a one time payment anyway. Due credit is mandatory. Please include a link to this thread.