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Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: KyoAlert XP
  • Original author: kyonides
  • Original date: January 17, 2023
  • Source thread: https://forums.rpgmakerweb.com/threads/kyoalert-xp.154181/
  • Source forum path: Game Development Engines > Ruby Game System (RGSS) Scripts > RGSS Scripts (RMXP)

Summary

KyoAlert XP Version 1.2.4 by Kyonides​ Introduction

Archived First Post

KyoAlert XP
Version 1.2.4

by Kyonides


Introduction

It simply displays a small notification alert somewhere on the screen depending upon the configuration of its KAlert module.

Alerts will be added automatically to a special queue just in case there is another one displayed on screen at that moment.

Available via Adding or Removing (Forgetting)
  • Items
  • Weapons
  • Armors
  • Skills
  • Gold
  • Party Members
  • Achievements
To display the custom alerts on screen call:

Ruby:
KyoAlert.achieve(ID)

kyoalertxp01.jpg



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Terms & Conditions

It's free as in... Just ask me about it.
Include me in your game credits.
Do Not Repost It!

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License / Terms Note

Include me in your game credits. Do Not Repost It!

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#rgss#script-archive

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