Original Source
- Original title: Klass Change & Skills XP
- Original author: kyonides
- Original date: May 28, 2023
- Source thread: https://forums.rpgmakerweb.com/threads/klass-change-skills-xp.157865/
- Source forum path: Game Development Engines > Ruby Game System (RGSS) Scripts > RGSS Scripts (RMXP)
Summary
Klass Change & Skills XP by Kyonides Introduction Perhaps you have NEVER EVER noticed that there is a missing feature (bug?) in all of the RPG Maker editions regarding the class change and its corresponding skills.
Archived First Post
by Kyonides
Introduction
Perhaps you have NEVER EVER noticed that there is a missing feature (bug?) in all of the RPG Maker editions regarding the class change and its corresponding skills.
Pick either XP or VX ACE or even MV and you will get the same result, your hero could change his or her class indeed... at a cost of not learning anything already listed in his or her new skillset! NOTHING!
Here comes my scriptlet to let you solve this issue in a couple of creative ways!
- Do Nothing! - Default (Still Able to Learn Skills in the Future)
- Replace Old Skills with New Skills.
- Add New Skills while Keeping the Old Skills.
- Keep Some of the Old Skills while Learning the New Skills.
- nil
- :replace
- :add
- Number, actually an Integer
Terms & Conditions
Free for use in any kind of game
Include my nickname in your game credits!
You aren't a blue squirrel desperate for a cup of coffee or a kitten that leaves you to caress it all night long, right?
If you can adopt any creature, just don't do it!
That's it!
Downloads / Referenced Files
Log in, then follow the RPG Maker Developers Group to see these download links.
Log in to downloadLicense / Terms Note
Include my nickname in your game credits! You aren't a blue squirrel desperate for a cup of coffee or a kitten that leaves you to caress it all night long, right? If you can adopt any creature, just don't do it! That's it!
Creator Claims / Removal
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