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Original Source
- Original title: ArmorKlass XP
- Original author: kyonides
- Original date: January 3, 2023
- Source thread: https://forums.rpgmakerweb.com/threads/armorklass-xp.153717/
- Source forum path: Game Development Engines > Ruby Game System (RGSS) Scripts > RGSS Scripts (RMXP)
Summary
ArmorKlass XP by Kyonides Arkanthes Introduction Change your Hero's class by changing his Body Armor!
Archived First Post
ArmorKlass XP
by Kyonides Arkanthes
by Kyonides Arkanthes
Introduction
Change your Hero's class by changing his Body Armor!
Setup Process
- You will need to define a Default Class for the Hero.
- All body armors should be available for everybody.
VX & ACE - Leave a very specific note in all of the existing body armors!
XP - Set the Range of Valid Element IDs that represent all of the available Classes!
XP Script
Ruby:
# * ArmorKlass XP * #
# Scripter : Kyonides Arkanthes
# 2023-01-02
# Change a Hero's Class by changing his Body Armor!
# You will need to define a Default Class for the Hero.
# All body armors should be available for everybody.
# Create as many Extra Elements as the existing Classes.
# In the ELEMENT_IDS Constant set the Range of Element IDs.
module ArmorKlass
ELEMENT_IDS = 17..25
DEFAULT_CLASS_ID = 1
end
class Game_Actor
alias :kyon_armor_klass_gm_actor_equip :equip
def set_equip_class(equip_type, eid)
return if equip_type != 3
element_ids = ArmorKlass::ELEMENT_IDS
if eid > 0
element_set = $data_armors[@armor3_id].guard_element_set
ary = element_ids.to_a & element_set
klass_id = ary[0] - element_ids.first + 1
else
klass_id = ArmorKlass::DEFAULT_CLASS_ID
end
self.class_id = klass_id if @class_id != klass_id
end
def equip(equip_type, eid)
kyon_armor_klass_gm_actor_equip(equip_type, eid)
set_equip_class(equip_type, eid)
end
end
Download DEMOS
Terms & Conditions
Free for use anywhere.
Just mention me in your game credits.
I really hope this won't be the only script of mine that you will include in your game project.
Downloads / Referenced Files
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Log in to downloadLicense / Terms Note
Just mention me in your game credits. I really hope this won't be the only script of mine that you will include in your game project.
Creator Claims / Removal
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