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Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: KRespawnPoint VX
  • Original author: kyonides
  • Original date: June 24, 2023
  • Source thread: https://forums.rpgmakerweb.com/threads/krespawnpoint-vx.158649/
  • Source forum path: Game Development Engines > Ruby Game System (RGSS) Scripts > RGSS2 Scripts (RMVX)

Summary

KRespawnPoint VX Version 1.2.1 by Kyonides​ Introduction

Archived First Post

KRespawnPoint VX
Version 1.2.1

by Kyonides

Introduction

This script lets you avoid ending the game with just another Game Over screen. It shows you 4 options to choose from like going back to a previously saved respawn point or visiting a healer NPC on some specific map (who may send you back to the previous map) or loading a saved game or if you feel terrible for your loss, you may still check out the same old final screen.

The built-in comments should help you learn how to properly use the script. Just keep in mind that the first Constant you may find is intended to configure the player's XY coordinates (just in case he ever visits a healer) not the healer's.

You might also face the enemy in battle once more if using a Non-ARPG kind of battle system, meaning it can't be a Zelda like system or the Lycan ABS or other similar battle systems.

About the Latest Update

I transformed a few other Constants into KRP Module variables that can be modified at will in game. Then I created new Game System's Return variables to let you go back to the previous map even if it is not a respawn point. This might be specially useful after visiting the healer.

Now there are a couple of extra script calls that you might want to learn about by simply reading the comments I have embedded in my script.

DOWNLOAD DEMO

FAQ

It is also available for XP and VX Ace.

Terms & Conditions

Free for any game.
Due credit is not optional but a must.
Do not adopt stray cats, blue squirrels in dire need of coffee or wandering zombies!
That's it!

Downloads / Referenced Files

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License / Terms Note

Due credit is not optional but a must. Do not adopt stray cats, blue squirrels in dire need of coffee or wandering zombies! That's it!

Creator Claims / Removal

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