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Original Source
- Original title: KEventual VX
- Original author: kyonides
- Original date: March 26, 2024
- Source thread: https://forums.rpgmakerweb.com/threads/keventual-vx.167181/
- Source forum path: Game Development Engines > Ruby Game System (RGSS) Scripts > RGSS2 Scripts (RMVX)
Summary
KEventual VX by Kyonides Introduction This scriptlet of mine allows you to copy local or external events to the current map. It is quite easy to use.
Archived First Post
KEventual VX
by Kyonides
by Kyonides
Introduction
This scriptlet of mine allows you to copy local or external events to the current map. It is quite easy to use.
By the way, you can also delete them or restore them at will!
And the best thing of all is that your new set of events will be right there waiting for you next them you enter that map! Without call the same setup event over and over again!
Script Calls
Note: You can use @event_x or @event_y for the current event's XY coordinates.
Add a copy of an Event present on the Current Map:
Ruby:
copy_event(OtherMapID, EventID, NewEventID, NewX, NewY)
Add a copy of an Event available on a Different Map:
Ruby:
add_event(OtherMapID, EventID, NewEventID, NewX, NewY)
Delete any Event present on the Current Map - permanently if true.
Ruby:
delete_event(EventID)
delete_event(EventID, true)
Restore any Event that was once present on the Current Map:
Ruby:
restore_event(EventID)
Secondary Features
Just some innocent error messages, that's all!
Download Demo
Terms & Conditions
Free for use in ANY game.
Due credit is mandatory.
Mention this forum in your game credits.
That's it!
Downloads / Referenced Files
Log in to download
Log in, then follow the RPG Maker Developers Group to see these download links.
Log in to downloadLicense / Terms Note
Due credit is mandatory. Mention this forum in your game credits. That's it!
Creator Claims / Removal
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