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Original Source
- Original title: Super Skill Nerf VX
- Original author: kyonides
- Original date: September 17, 2025
- Source thread: https://forums.rpgmakerweb.com/threads/super-skill-nerf-vx.180116/
- Source forum path: Game Development Engines > Ruby Game System (RGSS) Scripts > RGSS2 Scripts (RMVX)
Summary
Super Skill Nerf VX by Kyonides Introduction Nerf! Nerf! Nerf your favorite super duper skills!
Archived First Post
Super Skill Nerf VX
by Kyonides
by Kyonides
Introduction
Nerf! Nerf! Nerf your favorite super duper skills!
Yes, even up to the point where your heroes can only use them once per battle!
Mandatory Notes:
Ruby:
<cast_only_once>
<cast_only_twice>
Or Cool Them Down!
Mandatory Note:
Ruby:
<cooldown 1>
<cooldown 4>
And just in case you want to clear this skill use limit once per call:
Ruby:
$game_party.clear_used_skills!
Or if you prefer to clear the cooldowns altogether:
Ruby:
$game_party.clear_skill_cooldowns!
VX Script - Simple Version
Ruby:
# * Super Skill Nerf VX * #
# Scripter : Kyonides
# v1.2.2 - 2025-09-25
# Nerf! Nerf! Nerf your favorite super duper skills!
# Even up to the point where your heroes can only use them once per battle!
# Or Cool Them Down!
# - Note Tags - #
# Cast Only Once: <cast_only_once>
# Cast Only Twice: <cast_only_twice>
# Cooldown: <cooldown 1> or <cooldown 4> (Any positive number is fine)
# * Optional Script Calls * #
# - Just in case you want to clear this skill use limit once per call:
# $game_party.clear_used_skills!
# - Just in case you want to clear the skill cooldowns:
# $game_party.clear_skill_cooldowns!
module RPG
class Skill
ONLY_ONCE_NOTETAG = /<cast_only_once>/i
ONLY_TWICE_NOTETAG = /<cast_only_twice>/i
SKILL_CD_NOTETAG = /<cooldown (\d+)>/i
def cast_once?
@note[ONLY_ONCE_NOTETAG] != nil
end
def cast_twice?
@note[ONLY_TWICE_NOTETAG] != nil
end
def has_cooldown?
@note[SKILL_CD_NOTETAG] != nil
end
def cooldown_turns
@note[SKILL_CD_NOTETAG]
$1.to_i
end
def cooldown
@cooldown ||= cooldown_turns
end
end
end
class Game_Battler
alias :kyon_ssn_gm_btlr_sk_fx :skill_effect
def skill_effect(user, skill)
user.refresh_skill_data(skill) if user.actor?
kyon_ssn_gm_btlr_sk_fx(user, skill)
end
end
class Game_Actor
alias :kyon_ssn_gm_act_stp :setup
alias :kyon_ssn_gm_act_sk_cn_use? :skill_can_use?
def setup(actor_id)
kyon_ssn_gm_act_stp(actor_id)
@used_skills = {}
@skill_cd = {}
@used_skills.default = 0
@skill_cd.default = 0
end
def skill_used?(skill_id)
@used_skills[skill_id] > 0
end
def skill_cd?(skill_id)
@skill_cd[skill_id] > 0
end
def skill_can_use?(skill)
return false unless skill
skill_id = skill.id
return false if skill.has_cooldown? and skill_cd?(skill_id)
return false if @used_skills[skill_id] != 0 and skill.cast_once?
return false if @used_skills[skill_id] == 2 and skill.cast_twice?
kyon_ssn_gm_act_sk_cn_use?(skill)
end
def refresh_skill_data(skill)
@used_skills[skill.id] += 1
@skill_cd[skill.id] = skill.cooldown
end
def decrease_skill_cooldowns!
@skill_cd.keys.each {|k| @skill_cd[k] -= 1 }
@skill_cd.delete_if {|k, v| v < 1 }
end
def clear_used_skills!
@used_skills.clear
end
def clear_skill_cooldowns!
@skill_cd.clear
end
attr_reader :used_skills, :skill_cd
end
class Game_Party
def decrease_skill_cooldowns!
members.each {|actor| actor.decrease_skill_cooldowns! }
end
def clear_used_skills!
members.each {|actor| actor.clear_used_skills! }
end
def clear_skill_cooldowns!
members.each {|actor| actor.clear_skill_cooldowns! }
end
end
class Scene_Battle
alias :kyon_ssn_scn_btl_st_mn :start_main
alias :kyon_ssn_scn_btl_term :terminate
def start_main
$game_party.decrease_skill_cooldowns!
kyon_ssn_scn_btl_st_mn
end
def terminate
$game_party.clear_used_skills!
$game_party.clear_skill_cooldowns!
kyon_ssn_scn_btl_term
end
end
You'd need to download a demo to get the Colored version.
DOWNLOAD DEMO NOW!
Terms & Conditions
Free as in beer for non commercial games.
Include my nickname in your game credits.
Thank Opozorilo for making the script request. (Optional aka a Joke)
That's it!
Downloads / Referenced Files
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Log in to downloadLicense / Terms Note
Free as in beer for non commercial games. Include my nickname in your game credits. Thank Opozorilo for making the script request. (Optional aka a Joke) That's it!
Creator Claims / Removal
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