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VXBattleItems VX

BMM_Archive · July 16, 2026

BMM_Archive
Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: BattleItems VX
  • Original author: kyonides
  • Original date: August 15, 2023
  • Source thread: https://forums.rpgmakerweb.com/threads/battleitems-vx.160326/
  • Source forum path: Game Development Engines > Ruby Game System (RGSS) Scripts > RGSS2 Scripts (RMVX)

Summary

BattleItems VX by Kyonides​ Introduction It simply lets you define whether or not you can use items during battles by turning a Game Switch ON.

Archived First Post

BattleItems VX

by Kyonides
​

Introduction

It simply lets you define whether or not you can use items during battles by turning a Game Switch ON.

A specific Item Note blocks the access to a given item. Requires a particular Game Switch to be turned ON. n stands for any Number.

Ruby:
<battle block switch n>


It's also available for XP and VX ACE!

Terms & Conditions

Free for use in any game...
Non free for commercial games you piss me off.
Due credit is mandatory.
Do not repost it anywhere!
That's it!

Downloads / Referenced Files

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License / Terms Note

Non free for commercial games you piss me off. Due credit is mandatory. Do not repost it anywhere! That&#039;s it!

Creator Claims / Removal

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