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Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: KChangeMember VX
  • Original author: kyonides
  • Original date: June 23, 2023
  • Source thread: https://forums.rpgmakerweb.com/threads/kchangemember-vx.158619/
  • Source forum path: Game Development Engines > Ruby Game System (RGSS) Scripts > RGSS2 Scripts (RMVX)

Summary

KChangeMember VX Version 1.0.1 by Kyonides​ Introduction

Archived First Post

KChangeMember VX
Version 1.0.1

by Kyonides


Introduction

Had you ever needed to let a new hero inherit an old hero's equipment?
Did you ever want to let a newcomer learn some of a former party member's skills?
Well, now this scriptlet will let you do those things with a few simple script calls!

Please read the comments embedded in the script to learn how to use the script calls.

Instructions

Ruby:
# Explanation: :level stands for same level while :equip means same equipment.

# * Script Calls * #

# Let another Party Member inherit the old Party member's equipment
# Optionally he or she can learn some of his or her skills as well.
# succeed_member(OldActorID, NewActorID)
# succeed_member(OldActorID, NewActorID, SkillID1, etc.)

# Replace an Active Party Member (with Actor ID) with a stranger
# change_member(OldActorID, NewActorID)

# Replace an Active Party Member (with n Actor ID) with a stranger with
# additional Options: :level or :equip or both of them
# change_member(OldActorID, NewActorID, Options)

# Optional: Set or Change Language of Error Messages
# @language = :eng (Found in Error module)
# KChange::Error.language = :eng or :esp or :deu or :fra

module KChange
  module Member
    LEVEL_SYMBOLS = [:level, :nivel, :niveau]
    EQUIPMENT_SYMBOLS = [:equip, :equipo, :ausruestung]
  end

Examples:

Ruby:
succeed_member(1, 2)
succeed_member(1, 3, 1, 5)
change_member(1, 2, :level, :equip)

DOWNLOAD SCRIPT & DEMO

Terms & Conditions

Free for use in non commercial games. Contact me if you are going commercial.
Mention me in your game credits!
Do not repost it anywhere else!

Downloads / Referenced Files

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License / Terms Note

Free for use in non commercial games. Contact me if you are going commercial. Mention me in your game credits! Do not repost it anywhere else!

Creator Claims / Removal

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#rgss2#script-archive

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