Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.
Original Source
- Original title: Kuests Dynamis VX
- Original author: kyonides
- Original date: December 12, 2022
- Source thread: https://forums.rpgmakerweb.com/threads/kuests-dynamis-vx.153253/
- Source forum path: Game Development Engines > Ruby Game System (RGSS) Scripts > RGSS2 Scripts (RMVX)
Summary
Kuests Dynamis VX Version 1.2.2 by Kyonides Arkanthes Introduction
Archived First Post
Kuests Dynamis VX
Version 1.2.2
by Kyonides Arkanthes
Version 1.2.2
by Kyonides Arkanthes
Introduction
It is just another way to deal with the question of how to DYNAMICALLY create quests for your heroes or even totally different parties, something that was not originally intended. XD
The script already includes basic instructions embedded in my comments.
Anyway, the best way to learn how to use it will be to take a look at the events.
Side Notes
Kuests Dynamis VX depends on KButtonsManager VX script.
That is exactly how you got those cool buttons working smoothly, proving it is a very useful script on its own.
It is also available for XP and VX ACE!
Screenshots
Kuests Dynamis Demo
Kuests Dynamis Demo
Terms & Conditions
It is free for use in non commercial games.
Contact me if you are going commercial.
Obviously, I will be asking you to include me in your game credits.
Downloads / Referenced Files
Log in to download
Log in, then follow the RPG Maker Developers Group to see these download links.
Log in to downloadLicense / Terms Note
It is free for use in non commercial games. Contact me if you are going commercial. Obviously, I will be asking you to include me in your game credits.
Referenced Images / Attachments
Creator Claims / Removal
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