KGetRefund
XP + VX + ACE
by Kyonides Arkanthes
Introduction
Have you ever considered implementing a refund badge like feature in your RM games?
Well, now you can do it! :grin:
How to Setup a Refund From the Very Beginning
Go to the KGet module and find the REFUND_ITEMS Hash there.
Occasion Options: :battle, :menu or :always
Leave a note tag in the corresponding refund badge.
Model:
<refund ItemID: Symbol Gold% ItemID Amount>
Example:
<refund 1: :battle 1 15 5>
How to Setup a Refund In Game
You can omit those values that you don't need to alter.
Default Values:
Ruby:
{ :occasion => :always, :gold => 0, :item => [] }
item = $game_system.new_refund_item(ItemID)
item.occasion = :menu
item.gold = 25
item.item = [ItemID, Amount]
Terms & Conditions
Free for use in non commercial games. Contact me if you need it for a commercial game. As a payment, I'd like to get a free copy of your game.
Include my nickname in your game credits!
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Free for use in non commercial games. Contact me if you need it for a commercial game. As a payment, I'd like to get a free copy of your game. Include my nickname in your game credits!