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VXRelationship System

BMM Archive · July 16, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: Relationship System
  • Original author: Jeneeus Guruman
  • Original date: July 3, 2012
  • Source thread: https://forums.rpgmakerweb.com/threads/relationship-system.2967/
  • Source forum path: Game Development Engines > Ruby Game System (RGSS) Scripts > RGSS2 Scripts (RMVX)

Summary

Relationship System Version: 1.0.0 By Jeneeus Guruman ​

Archived First Post

Relationship System

Version: 1.0.0

By Jeneeus Guruman


Introduction

This script allows to give bonuses to certains partners like stats and exclusive skills

Features

  • Stat bonus for each partner.
  • Skill bonus exclusively for each partner.

Screenshots

This will be the basis for the following screenshots below.

[IMG]http://i1071.photobucket.com/albums/u503/eujene_ugly/Rel1.png[/IMG]

If Ulrika is Ralph's partner...

[IMG]http://i1071.photobucket.com/albums/u503/eujene_ugly/Rel2.png[/IMG]

[IMG]http://i1071.photobucket.com/albums/u503/eujene_ugly/Rel4.png[/IMG]

If Ylva is Ralph's partner...

[IMG]http://i1071.photobucket.com/albums/u503/eujene_ugly/Rel3.png[/IMG]

[IMG]http://i1071.photobucket.com/albums/u503/eujene_ugly/Rel5.png[/IMG]

Viewing the current partner and their relationship.

[IMG]http://i1071.photobucket.com/albums/u503/eujene_ugly/Rel6.png[/IMG]
How to Use

Just insert above main and below other scripts (including other non-defaults).



Code:
# Script Calls:
#
# gain_rel_level(actor_id1, actor_id2)
# * Increases the level of the relationship between specified actor IDs.
# Placement of IDs is not necessarily in order. If actor_id2 is not
# specified, gets the value of the current partner instead.
#
# read_rel_level(actor_id1, actor_id2)
# * Gets the level of the relationship between specified actor IDs.
# Placement of IDs is not necessarily in order. If actor_id2 is not
# specified, gets the value of the current partner instead. This can be
# used for having different cutscenes by relationship.
Demo

Relationship System VX

Known Bugs

  • Error on single actors not having a partner. [FIXED]

Author's Notes

  • This script is free to use commercially or not. If commercially, you must credit me. If not, just don't claim this as your own but not crediting me is okay if you don't want to.

Features Mentioned

  • Stat bonus for each partner.
  • Skill bonus exclusively for each partner.

Downloads / Referenced Files

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License / Terms Note

This script is free to use commercially or not. If commercially, you must credit me. If not, just don't claim this as your own but not crediting me is okay if you don't want to.

Creator Claims / Removal

If you are the original creator and want this listing reassigned, edited, or removed, join BMMPlay and contact the moderators with proof that matches the original RPG Maker Web profile, linked GitHub, itch.io page, or another public creator identity.

#039#rgss2#script-archive

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